Course
Introduction
C "Hello, World!" ProgramPrint an Integer (Entered by the User)Add Two IntegersMultiply Two Floating-Point NumbersFind ASCII Value of a CharacterCompute Quotient and RemainderFind the Size of int, float, double and charSwap Two NumbersDecision Making and Loops
Check Whether a Number is Even or OddCheck Whether a Character is a Vowel or ConsonantFind the Largest Number Among Three NumbersFind the Roots of a Quadratic EquationCheck Leap YearCheck Whether a Number is Positive or NegativeCheck Whether a Character is an Alphabet or notCalculate the Sum of Natural NumbersFind Factorial of a NumberGenerate Multiplication TableDisplay Fibonacci SequenceFind GCD of two NumbersFind LCM of two NumbersDisplay Characters from A to Z Using LoopCount Number of Digits in an IntegerReverse a NumberCalculate the Power of a NumberCheck Whether a Number is Palindrome or NotCheck Whether a Number is Prime or NotDisplay Prime Numbers Between Two IntervalsCheck Armstrong NumberDisplay Armstrong Number Between Two IntervalsDisplay Factors of a NumberMake a Simple Calculator Using switch...casePrint Pyramids and PatternsFunctions
Demonstrate the Working of Keyword longDisplay Prime Numbers Between Intervals Using FunctionCheck Prime or Armstrong Number Using User-defined FunctionCheck Whether a Number can be Expressed as Sum of Two Prime NumbersFind the Sum of Natural Numbers using RecursionFind Factorial of a Number Using RecursionFind G.C.D Using RecursionConvert Binary Number to Decimal and vice-versaConvert Octal Number to Decimal and vice-versaConvert Binary Number to Octal and vice-versaReverse a Sentence Using Recursioncalculate the power using recursionArrays and Pointers
Calculate Average Using ArraysFind Largest Element in an ArrayCalculate Standard DeviationAdd Two Matrices Using Multi-dimensional ArraysMultiply Two Matrices Using Multi-dimensional ArraysFind Transpose of a MatrixMultiply two Matrices by Passing Matrix to a FunctionAccess Array Elements Using PointerC Program Swap Numbers in Cyclic Order Using Call by ReferenceFind Largest Number Using Dynamic Memory AllocationStrings
Find the Frequency of Characters in a StringCount the Number of Vowels, Consonants and so onRemove all Characters in a String Except AlphabetsFind the Length of a StringConcatenate Two StringsCopy String Without Using strcpy()Sort Elements in Lexicographical Order (Dictionary Order)Structures and Unions
Store Information of a Student Using StructureAdd Two Distances (in inch-feet system) using StructuresAdd Two Complex Numbers by Passing Structure to a FunctionCalculate Difference Between Two Time PeriodsStore Information of Students Using StructureStore Data in Structures DynamicallyC Program to Find the Roots of a Quadratic Equation
To understand this example, you should have the knowledge of the following C programming topics:
The standard form of a quadratic equation is:
ax2 + bx + c = 0, where
a, b and c are real numbers and
a != 0
The term b2; - 4ac is known as the discriminant of a quadratic equation. It tells the nature of the roots.
- If the discriminant is greater than
0, the roots are real and different. - If the discriminant is equal to
0, the roots are real and equal. - If the discriminant is less than
0, the roots are complex and different.

Figure: Roots of a Quadratic Equation
Program to Find Roots of a Quadratic Equation
#include <math.h>
#include <stdio.h>
int main() {
double a, b, c, discriminant, root1, root2, realPart, imagPart;
printf("Enter coefficients a, b and c: ");
scanf("%lf %lf %lf", &a, &b, &c);
discriminant = b * b - 4 * a * c;
// condition for real and different roots
if (discriminant > 0) {
root1 = (-b + sqrt(discriminant)) / (2 * a);
root2 = (-b - sqrt(discriminant)) / (2 * a);
printf("root1 = %.2lf and root2 = %.2lf", root1, root2);
}
// condition for real and equal roots
else if (discriminant == 0) {
root1 = root2 = -b / (2 * a);
printf("root1 = root2 = %.2lf;", root1);
}
// if roots are not real
else {
realPart = -b / (2 * a);
imagPart = sqrt(-discriminant) / (2 * a);
printf("root1 = %.2lf+%.2lfi and root2 = %.2f-%.2fi", realPart, imagPart, realPart, imagPart);
}
return 0;
}
Output
Enter coefficients a, b and c: 2.3
4
5.6
root1 = -0.87+1.30i and root2 = -0.87-1.30i
In this program, the sqrt() library function is used to find the square root of a number. To learn more, visit: sqrt() function.